Ooh, What's That?

$24.00

Your curiosity has developed plans of its own.

You know that moment when something catches your attention and suddenly you need to know more, try it yourself, go see what’s over there, or find out what happens if you just... do the thing?

We made a deck for that.

Ooh, What’s That? gives you 52 extremely good ways to spend an afternoon—making things, investigating things, trying things, going places, noticing things, and occasionally conducting research of questionable importance.

Print the pages, grab your scissors, and cut out your new cards. Then shuffle the deck, pull one, and see where the afternoon goes.

You might discover something you love, acquire a completely unnecessary new skill, or spend 45 minutes doing something ridiculous and end up with photographic evidence.

We’re counting all of those as wins.

Your curiosity has developed plans of its own.

You know that moment when something catches your attention and suddenly you need to know more, try it yourself, go see what’s over there, or find out what happens if you just... do the thing?

We made a deck for that.

Ooh, What’s That? gives you 52 extremely good ways to spend an afternoon—making things, investigating things, trying things, going places, noticing things, and occasionally conducting research of questionable importance.

Print the pages, grab your scissors, and cut out your new cards. Then shuffle the deck, pull one, and see where the afternoon goes.

You might discover something you love, acquire a completely unnecessary new skill, or spend 45 minutes doing something ridiculous and end up with photographic evidence.

We’re counting all of those as wins.

When was the last time you did something for absolutely no good reason?

A good no-good reason.

Curiosity. Fun. The sudden desire to find out whether you can learn a magic trick, build an excellent blanket fort, identify the oldest thing in your house, or determine once and for all which local bakery makes the best donut.

You know. Important research.

Not everything has to become a hobby, a goal, a project, or something you're trying to get better at. Sometimes you can just wonder about something and go find out. Try something because you've never tried it. Make something because it sounded fun. Go somewhere because you've never been there.

Go on. Get curious.

We’ll supply the 52 ideas. What you do with them is between you, your curiosity, and possibly the people who live with you.